tag:blogger.com,1999:blog-898703789069481101.post521285381717167194..comments2023-07-08T06:28:16.989-07:00Comments on Mighty Vision: mutual learning - an aesthetic for competitive playBroghttp://www.blogger.com/profile/14185464573529387638noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-898703789069481101.post-29447206485947043862012-04-29T13:17:15.742-07:002012-04-29T13:17:15.742-07:00The death of the LAN Party is very saddening. I ha...The death of the LAN Party is very saddening. I have fond memories of this process of "shared discovery" playing Counter Strike, Warcraft 3 and DotA with friends. <br /><br />I also remember getting into arcade emulators as a freshman in college. I couldn't play King of Fighters with my roomate because he was too good at it, so we decided to play something new. Samurai Shodown V and the silly but amazing Twinkle Star Sprites were perfect for this, they gave us the best feeling of competition, of strategy leading to counter-strategy leading to counter-counter-strategy, just like you said. Good times!<br /><br />I also had the same Race for the Galaxy experience with my girlfriend. The game suits that "aesthetic" perfectly.Leandro Couto (Landovers)https://www.blogger.com/profile/02652637582746575493noreply@blogger.comtag:blogger.com,1999:blog-898703789069481101.post-22225015544145550552012-04-25T09:27:17.350-07:002012-04-25T09:27:17.350-07:00This is really interesting. I think when people ha...This is really interesting. I think when people have never played before, know each other, and have the peace and quiet of their own space.<br /><br />I find that running a board games event in a cafe, about 1/3 new players is the ideal maximum. With too many new people, it leads to a quiet and introspective game, which can feel horribly and inappropriately tense in a noisy public setting.<br /><br />With roughly 2/3 of a group being experienced players, it can keep things pretty fast moving, and a player can duck out here and there to answer questions from new people. Of course, this depends on the kind of nice players you describe, who are willing to teach the game well rather than keep secrets, quibble and give the new people a kicking.Nachimirhttps://www.blogger.com/profile/01102007403895925685noreply@blogger.com