Mighty Vision

Hold Z to feel emotions.

Friday, 20 November 2009

Mouse Maze: Obsession

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Have become obsessed with maximising my Mouse Maze score. I've improved my search algorithm, and I've found mazes with scores up to...
Wednesday, 18 November 2009

Mouse Maze

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Tomf made a puzzle called Mouse Maze . The basic concept is that it solves mazes with a ridiculously inefficient algorithm, and you have t...
Thursday, 5 November 2009

Pulse Wave (GREEN)

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The effect of pushing away adjacent players/robots was originally on an ability named Kamikaze. The main effect was to suicide while doing ...
2 comments:
Tuesday, 3 November 2009

Proof

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Haven't had much time for working on Vertex Dispenser lately. I was near to a proof of a problem I've been working on for a while, ...
2 comments:
Monday, 19 October 2009

Protection (GREEN)

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In general, the abilities introduced in the first campaign are the ones I first put in the game, while the other ones I added later when I c...
Wednesday, 7 October 2009

MEAD IS THE FINESTMOST OF ALL BEVERAGES

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Monday, 5 October 2009

Star Attack (GREEN) and Blog Explanation Procedure

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There's not much to say about this ability - it's been in there from early on, has changed very little, and is very easy to understa...
2 comments:
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