Mighty Vision

Hold Z to feel emotions.

Monday, 30 July 2012

Expansions

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My thoughts on game expansions have changed over the last few years. I used to consider elegance the most important aesthetic virtue, I bel...
Tuesday, 10 July 2012

Short Games

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I've had a draft of this sitting around for a while. Then this post by @potatojin showed up and made this a lot easier to finish becau...
5 comments:
Friday, 6 July 2012

The Sea Will Claim Everything

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Jonas Kyratzes is one of my favourite designers. I don't believe there's anyone else right now doing story-focused videogames bett...
Saturday, 30 June 2012

iOS Sale Numbers

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I've written way too much about money on here lately. Clearly it's something that's weighing on my mind. I have enough to live...
6 comments:
Tuesday, 26 June 2012

Kompendium

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This is an album of nine 2-player local-multiplayer games: Exuberant Struggle , March Eternal , Ora et Labora , Twilight Beacon , Capricio...
2 comments:
Wednesday, 20 June 2012

Games vs. games vs. "games"

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Yesterday this article by Keith Burgun showed up and sparked a bunch of discussion: a way to better games . Mostly fairly hostile discussio...
10 comments:
Friday, 8 June 2012

Because We May results

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Following up from previous post : Sos had a similar idea to me; he raised the price of Super Office Stress to $99.99. Which is pretty gre...
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