Mighty Vision

Hold Z to feel emotions.

Thursday, 30 August 2012

zaga, score, expressivity, personality

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Came across some brief discussion of Zaga-33 in the comments of this auro post while browsing google searches trying to figure out what had...
Saturday, 18 August 2012

action games, ziggurat

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Thinking about Ziggurat , because I'm making an game of a vaguely similar type (action, highscore, endless hordes of enemies) and they g...
Tuesday, 14 August 2012

meaning through repetition

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Having odd feelings after releasing Vesper.5 . A bunch of people are intrigued by the concept, and have started playing it, which is great....
4 comments:
Sunday, 12 August 2012

VESPER.5

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Made for a Super Friendship Club Pageant with the theme "ritual": thread . windows download mac download In this game, you ...
30 comments:
Friday, 3 August 2012

glitch tank update again

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Glitch Tank has both a turn-based and a real-time mode. For me the real-time mode is the true game and turn-based is a minor variant, but ...
Wednesday, 1 August 2012

You Can Make Videogames

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You Can Make Videogames - a handy site created by Richard Perrin, a good place to look if you're interested in making games but you don...
11 comments:
Monday, 30 July 2012

Expansions

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My thoughts on game expansions have changed over the last few years. I used to consider elegance the most important aesthetic virtue, I bel...
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