Mighty Vision
Hold Z to feel emotions.
Sunday, 21 October 2012
Time
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Warning: this post contains minor spoilers for VESPER.5 (though nothing not clear after a week or two), and also asks whether certain things...
3 comments:
Wednesday, 17 October 2012
Entropy
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Many games cast the player in the role of Maxwell's demon : bringing order from chaos, building structures out of randomness. Tetris - ...
3 comments:
Monday, 15 October 2012
Independence
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I'm trying to brute-force the IGF . It's a bit of a distraction, but it seems to be an important part of succeeding as an individua...
1 comment:
Saturday, 13 October 2012
O
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Released a new game: O, two players only, for iPad, get it on appstore . It's half price for a week, and so is Glitch Tank . It...
Monday, 8 October 2012
Playing games with people who don't play games
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Darren Grey commented on my last post : "None of my friends are gamers, so multiplayer really isn't viable. When I do try to get ...
8 comments:
Wednesday, 3 October 2012
Why local multiplayer?
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I've spent a bit of time making local multiplayer games over the last year and a half, two-player ones specifically. I wanted to write...
9 comments:
Saturday, 29 September 2012
Groupthink
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As we learn a game, we construct a mental model of how it works. Sometimes our model turns out to be inaccurate, and we have to modify it t...
5 comments:
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