Mighty Vision
Hold Z to feel emotions.
Friday, 4 January 2013
2012 introspection
›
I'm not usually much moved by new years, the calendar being such an arbitrary division of time. But recently reading a lot of other peo...
8 comments:
Tuesday, 18 December 2012
Corrypt
›
download: iOS appstore itch.io (windows/mac) This is a new puzzle game. It's today's free game on the "Advent of Indi...
41 comments:
Saturday, 8 December 2012
Puzzles
›
I don't much enjoy solving puzzles. I like uncertainty and randomness in games. I like strategy; I like complex open-ended decisions ...
3 comments:
Tuesday, 27 November 2012
Jamming
›
I was on Roguelike Radio recently, talking about game jams. I have a bit more to say on the topic. I have a lot of ideas. Most of them ...
8 comments:
Thursday, 22 November 2012
Maturity
›
A young artist's work looks different to that made by someone older. I consider this maturity a neutral quality; not better or worse. ...
6 comments:
Wednesday, 14 November 2012
Super Hexagon
›
When I first played Super Hexagon , a couple of months before it was released, I didn't like it at all. Yesterday I completed it, in th...
3 comments:
Friday, 9 November 2012
Options
›
Warning: contains spoilers for O . Giving menu options in a game feels like an admission of failure. The creator couldn't find the c...
13 comments:
‹
›
Home
View web version