Mighty Vision

Hold Z to feel emotions.

Sunday, 17 March 2013

7drl success: 86856527

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edit: please bear in mind that this was a prototype made in a week. the commercial game i have now released based on it has the same basic ...
21 comments:
Tuesday, 12 March 2013

7drl: day 2

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I enjoyed seeing Terry's posts about his progress on his 7-day roguelike so I'm writing one too. No promises about keeping this u...
Tuesday, 26 February 2013

two-player games

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A two-player game is a tool for paying attention to someone and expressing yourself to them. With more players, group dynamics creep in; th...
Monday, 18 February 2013

acknowledgement of privilege

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I'm ridiculously lucky to have been supported in making games full-time for a couple of years, and before that to have had a flexible en...
2 comments:
Friday, 4 January 2013

2012 introspection

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I'm not usually much moved by new years, the calendar being such an arbitrary division of time. But recently reading a lot of other peo...
8 comments:
Tuesday, 18 December 2012

Corrypt

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download: iOS appstore itch.io (windows/mac) This is a new puzzle game. It's today's free game on the "Advent of Indi...
41 comments:
Saturday, 8 December 2012

Puzzles

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I don't much enjoy solving puzzles. I like uncertainty and randomness in games. I like strategy; I like complex open-ended decisions ...
3 comments:
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