Mighty Vision
Hold Z to feel emotions.
Thursday, 27 October 2016
ossuary preview
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expansion for Imbroglio is out tomorrow! 4 days before skeleton festival. i realised i should probably try to build hype by making available...
Friday, 21 October 2016
status
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i've been working on adding more stuff to Imbroglio , because i had more ideas for it and i wanted to use them. i was hoping this could...
6 comments:
Thursday, 15 September 2016
imbroglio notes 10 - more card
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Ancient Shield Standard RPG item effect, this was in there right from the earliest concepts. Now everything had to be a weapon and level u...
Wednesday, 7 September 2016
imbroglio notes 9 - card time!
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Designing all the individual weapon cards is a huge task, I made way more cards than what ended up included in the game, trying lots of diff...
Tuesday, 30 August 2016
imbroglio notes 8 - score-o
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When using a lot of random generation in a game, making things variable enough that you can play over and over again, it's easy to start...
Thursday, 4 August 2016
imbroglio notes 7 - black sword black sword
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My relationship to game violence is pretty weird, I dunno, I'll say I want us to do better and represent other parts of life but then wh...
Wednesday, 3 August 2016
android
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Whenever I release a game on ios immediately people start demanding it on android. Some of them are polite and friendly but some of them ar...
1 comment:
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