Rob Fearon wrote recently about how to make explosions more awesome.
I was inspired to make my explosions more awesome.
It seems that the trick to making cool explosions is layering multiple different types of particles. I used to just have one type of particle for each explosion, and now I mostly have three or four. Lines bursting out from the centre, expanding rings, fireworks..
This doesn't actually get the game any closer to being finished.
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