The network code is mostly in working order now, which is great. I've been playing some multiplayer against my wife. I just win with no effort in a one-on-one game, but if we add in some AI allies it can make it fairly balanced - she gets a Hard AI on her team and I only get an Easy one.
But it sometimes gets out of sync. And I have no idea why. Sigh.
I can detect it when it happens, so I could just send the entire game state across to get it back in sync, but I want to try to fix it so it just doesn't happen at all.
Also, Mouse Maze 2. Tomf has been at it again! Now with achievements and thinner walls.